Neverwinter A Realm Full of Wonders
In short, Neverwinter makes clever use of its dynamic, action-packed combat and ergonomic design to deliver a polished experience. As a result, the game does justice to the cult legend of Dungeons & Dragons. Better still, the magical, high-fantasy settings within envelop the player from beginning to end.
Considering Neverwinter is a free-to-play game there is plenty of bang for your buck. That said, the volume of content here is enough to keep you playing for hours on end. Despite this, the gradual inclusion of micro-transactions does place greater emphasis on the grind. A trend that we hope will cease to thrive later down the line. That's not to say that this game is entirely pay-to-play, but the early warning signs are there for all to see.
Neverwinter is an MMORPG developed by Cryptic Studios and based on the much-loved D&D role-playing mechanics of the past. It's not the best of its genre by any stretch, but it delivers on the core principles inherent of any decent MMO currently in existence. So then, let's take a more in-depth look at the D&D inspired MMO taking the world by storm.
The primary facet that stands-out above all others is the sheer gamut of grizzly monsters in the game. These vary from beholders and dragons to more creative types like "teethlings" and devils. With that in mind, it lends itself to the lexicon of fabled creatures known to inhabit the D&D universe. Not only is the size and scale of each monster impressive though. So too are the artistic creature models and animations. Both of which strengthen the sense of reality and embed a level of character and charm worthy of the name.
Similar in playstyle to Baldur's Gate in many aspects, the game adopts a procedural structure, whereby the player opens new areas as they progress. Unlike World of Warcraft which, offers an open-world, accessible right from the off. That may sound limiting, but it works in the game's favor. Environments hold more detail and are packed full of all manner of things to see and do.
Next up, we have the Foundry. A unique tool that grants players the option to create custom quest-lines. Meaning, this gives you the flexibility to determine your destiny, as well as issuing ample opportunity to get those creative juices flowing. It’s the perfect addition for any hardcore table-top fan who enjoys pure role-playing freedom.
Regarding visuals, the character models in Neverwinter have a cartoonish nature, which gives the game less of an adult-vibe, despite the battle-based butchery. Sadly, all but a handful share a bland and generic look. That said, the player sprites are basic at best and uninspiring at their worst. Yes, there are sliders to alter the appearance to some degree, but these offer minimal scope.
To conclude, aside from the lack of polish and the addition of incentivized in-app purchases Neverwinter makes a name for itself. At least within the role-playing genre. Mainly, this is due to its faithful codex of creatures. But also, it's high-fidelity lore and an inspired plot creator tool. The result of which is a fun and loyal tribute to the D&D world.
What are your views on Neverwinter? A stand-out MMO? Does it give World of Warcraft a run for its money? Let us know in the comments.