How ROBLOX Helped Me Find My Passion In Game Design
I can confidently say I would not be where I am now if it were not for Roblox.
Roblox is a wonderful platform for game development where kids, teens and young adults alike can hop on andcreate something – and it’s widely known for it’s impact on these audiences to propel them forward to a career incomputer science and game design. In fact, that’s exactly how I found my love for game creation and computerprogramming – at 9 years old.
Roblox allows anyone, anywhere to hop on and create an account for free, and begin playing and creating gameswith their creation software, and 14 million players are already doing that right now. Players can createfully-featured games using Roblox Studio and Lua, a dynamic and robust programming language that is fairly easy tolearn. How do I know? I learned how to make games using Roblox and Lua a year after I joined, at age 10. By 2012 I hadmade multiple games and learned all kinds of computer science topics – on my own, because I enjoyed it.
The world of Roblox has provided a platform that supports creativity.
Roblox does an amazing job at supporting and recognizing it’s userbase, in fact – they now have a complete“Developers Forum”, where novice and expert programmers alike can create content and become recognized by thecommunity as a talented individual. This focus on both community and content is why the quality of content andcommunity satisfaction continues to rise, all while teaching and inspiring kids, teens and young adults to learncomputer science and create something that everyone can enjoy. With the introduction of “Developer Exchange”, RobloxDevelopers can monetize their creations, something that hasn’t been seen before on this platform. This lead to anexplosive gain in quality on the site, with popular developers making up to $2M a year. With the prize of bothmoney and knowledge, the site is attracting and shaping future game developers and computer scientists, in fact – there’s some successful ones already:
“Unturned was developedby Nelson Sexton from Calgary, Canada. Sexton started his career with Roblox, creating two of the most-popular gameson the Roblox site, Battlefield and Deadzone.”
I can easily state that – by beginning my childhood crash course on programming 10 years ago, that Roblox andLua helped pave the road towards learning and creating much more than games – with Lua’s fleshed out features, Ilearned many essential programming skills, such as Object Oriented Programming, that gave me the hands on experience Ineeded for my future endeavors. Roblox helped develop a passioin since childhood to create wonderful and uniqueexperiences for players. I now have experience in many different types of programming languages and design, fromwebsite desig into game engines such as Unity3D. Right now? I’m still learning and striving towards my computer sciencecareer. I’vegot plans for some products in the future, so keep an eye out! But for now, how about you check outRoblox? It’s free.